FIFA 12 Game Review: FIFA 12 is the 19th game in FIFA series of association football games by Electronic Arts. It was developed by EA Canada. The game was published by Electronic Arts worldwide under the label of EA Sports. It has been released in the month of September, 2011, on consoles for Wii, PlayStation 3, Xbox 360 & PlayStation 2; on handhelds for PlayStation Portable, Xperia Play, 3DS, & iOS; and also for Microsoft Windows & Mac OS X on computers. The game's port is entitled FIFA Football whereas in Noth America, it is titled as FIFA Soccer and was released as a launch title for the PlayStation Vita. FIFA 2012 is the last game in the FIFA series to include Wayne Rooney on its cover. Along with many other new EA Sports titles, FIFA 12 was available 3 days early to purchasers of the EA Sports Season Ticket. The release date of demo of the FIFA 12 was announced at the Gamescom event in Germany on 16th of August, 2011. FIFA 2012's demo was available from Xbox Live Marketplace & EA's Origin Store for the Windows Microsoft on 13th of September, 2011. The PlayStation 3 demo wasn't available in Europe until the following day.
FIFA 2012 GamePlay: There are 3 major gameplay changes have been implemented in FIFA 12; these are the Tactical Defending, Impact Engine, & Precision Dribbling. The development made for several years, the Impact Engine improves accuracy, collision variety, & momentum preservation. A new advanced procedural system of animation has been used along with collision physics to produce distinct results depending on the players & physical forces involved. This affects all the players, so even those off the ball may have collisions. The Impact Engine has cited as a game changer, making the game less structured & synthetic than its predecessors, and has been described as the biggest technological change to the series since the transition to the current generation of consoles by David Rutter. The Impact Engine directly affects injuries sustained by player during a match. The Tactical Defending system aims to change the approach to defend by placing equal importance on positioning, tackling and intercepting passes. When defending there'll be more of an emphasis on slowing attackers down & containing them, pressuring them into making mistakes. This intends to be a more manual form of defending, requires greater timing & precision when compared to the defensive press system used in its predecessors. The old system is dubbed Legacy Defending, in which a button press causes an AI player to home in on the player in ball possession, can still be used offline & in online friendlies and custom unranked matches. The Precision Dribbling allows player to dribble whilst shielding, meaning player can still move around the pitch whilst holding playersoff, rather than being rooted to spot. Close control has added below jogging, that allows players to take smaller, more frequent touches, and keeping the ball closer. Player will now be much more aware of the surroundings.
EA FIFA 2012 Screenshots
Systems Requirements:
Windows XP OR Vista
2.6 GHz Intel Processor
RAM 1 GB
Hard Disk 40 GB
Graphics Card 512 MB Graphics Memory
Sound Card Direct X 9 Compatible
Direct X Version 9.0c
Recommended Systems Requirements
Windows Operating System 7/8 Latest Version
3.0 GHz Intel Processor
RAM 2 GB
Hard Disk 80 GB
Sound Card Direct X 9 Compatible
Direct X Version 9.0c
Graphics Card 1 GB Graphics Memory
DVD ROM New
Joysticks Controllers
Broadband Internet Connection 2Mbps
EA FIFA 2012 PC Game
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