Baldur's Gate GamePlay: Baldur's Gate took place in the fictional world of Ed Greenwood's Forgotten Realms setting. The gameplay's mechanics were coded to conform to the Advanced D&D 2nd edition role-playing rules, however various elements from the ruleset has been modified to allow the game to be executed in pausable real time mode. Hence, however each character is in constant action, the game allows you to pause the activity at any time or set the game to automatically pause at preset point in combat. Baldur's Gate features a top-down isometric perspective & real-time 3rd person combat system on prerendered backgrounds. It is possible to script combat behavior for characters, such that they can act & respond to changing situations without explicit guidance from you. Character creation involves selecting several characteristics, such as abilities, class, race, alignment, & skills. During the game, past & present events are related to the player through dialogue, journal entries, written text, or cut scenes. Dialogue is initiated when you clicks on computer controlled characters. This generates written & sometimes spoken dialogue with a short list of responses from whichyou can select. Such interactions lead to quests or missions. The game is classified into 7 chapters interspersed with segments of spoken dialogue. Each chapter allows the player to explore the world map, however some areas are not unlocked until the player advances to a specific point. The player begins as a weak character, poorly equipped & without allies. But as the game advances, the player discovers new & more powerful equipment & magic, and is able to recruit a party of up to 6 characters, including him. Experience points will be gained through completing quests & killing monsters; at predetermined point thresholds the level of character increases, resulting in improved skills and abilities. Characters are limited to a maximum level of 6. The game includes over 100 side quests. During the game, the flow of time is expressed by changes in lighting & the opening and closing of shops, with an increased likelihood of combat encounters during the night time. During the night, Taverns are open, but there are no changes in the presence of barkeeper or customers to reflect the flow of time. The characters' troupe is controlled by the player will become fatigued after traveling for a whole day, & require rest to recover.
Baldur's Gate Screenshots
System Requirements:
Operating System Windows XP/VistaProcessor 1 GHz Intel
RAM 256 MB
30 GB Hard Disk
Graphics Card 64 MB Graphics Memory
Sound Card Direct X 9 Compatible
Direct X Version 9.0c
Recommended System Requirements:
Operating System Windows XP/Vista Latest Version
Processor Intel 2.0 GHz
RAM 512 MB
Graphics Card 128 MB Graphics Memory
40 GB Hard Disk
Direct X Version 9.0c
Joysticks Controllers
DVD ROM New Branded
Internet Connection 1Mbps
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